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BEATFORGE
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    The BEATFORGE manual

    Everything BEATFORGE does, one workspace at a time: from importing a night of footage to a finished, synced, beat-cut timeline.

    New to BEATFORGE? Read Your first edit. It walks one project from an empty window to a delivered timeline and links to the page behind every step. The rest of the manual follows the six workspaces in the order a project moves through them.

    Getting started

    Workspaces

    1. Media MEDIA Import a shoot, check how it was sorted into sources, and tell BEATFORGE what each camera and recorder is.
    2. Sync SYNC How BEATFORGE places every take against the reference audio, how to read the sync map, and how to overrule any of it.
    3. Grid GRID Tempo, beats, bars, sections, builds and drops across the whole set, and how to correct any of them by hand.
    4. Generating the cut EDIT Generate a full multicam edit of the set in one press, and shape how it paces itself with the settings on EDIT.
    5. Editing by hand EDIT The switcher, the program monitor and the timeline in detail, with trimming on the beat and recording your own switches.
    6. Moments EDIT · DELIVER Find every highlight of the night, review the queue on EDIT, and export each moment as a clip of its own.
    7. Audio AUDIO The mixer and spectrum on AUDIO, and how to turn a desk feed and a room full of camera microphones into one sound.
    8. Deliver DELIVER Export the edit as a Premiere Pro project, or as one sequence with the mix rendered to WAV for Premiere Pro and DaVinci Resolve.

    Reference